Hi!
My name is Dexter Abrisius, and I am a game programmer.
It has always been my dream to become a game developer, and I am elated to be working with it professionally! My passion for game development is stronger than ever, as is my love for teamwork. I have found collaboration to be an amazing experience that makes my effort feel so much more meaningful and rewarding!
I am currently working as a freelancer for Mysteria Studio UG, but I am open to other employment. Feel free to reach out if you have found my portfolio interesting!


My skills
My specialization is in gameplay.
The Game Assembly has also educated me in varied areas of programming, such as AI and tools.
During my internship at Mysteria Studio I learnt to use visual scripting in Unreal Engine 5.
My education at The Game Assembly has been largely focused on C++, but we also learnt C# through two game projects in Unity. I have further experience with C# from gymnasium/upper secondary school.
At Mysteria Studio I worked in Unreal Engine 5.
At TGA I worked in an engine created by me and my group members for our three latest game projects. Before that I have worked in a school-provided custom engine for two projects and Unity for two more.
In gymnasium/upper secondary school I worked with both Unity and Monogame.






Gameplay programming
C++, visual scripting, and C#
UE 5 and custom engines
dexter@abrisius.se
+46 72 172 70 66