Dexter Abrisius

____________________

Game Programmer

Currently working at Mysteria Studio UG

I am looking for other employment, but for now I am working as a freelancer for Mysteria.

Professional Experience - Asterfel

I am currently working as a freelancer for Mysteria Studio UG. We are developing Asterfel, an open world third-person action-RPG developed with visual scripting in Unreal Engine 5

  • My primary contributions are:

    • Refined gameplay and 3C

    • Redesigned and improved AI with behavior trees and code

    • Implemented tools and features for narrative, game, and sound designers

    • Performance profiled with Unreal Insights and optimized performance

School Projects

I have an education in game programming that I took at The Game Assembly in Malmö, Sweden. At TGA we spent about half our time on individual courses and half our time on developing games in groups of 12-20 students.

I graduated in April 2026.

Specialization - Gunplay

  • Included in my specialization project are:

    • Different guns, such as a shotgun, a sniper rifle, and a rev-up minigun.

    • Hybrid recoil system: spread inaccuracy when hip-firing and camera shake when aiming.

    • Interaction between player movement and weapons.

    • A shooting range created in Unreal Engine and exported to a custom engine.

Projects

  • During my time at The Game Assembly I have participated in eight group projects. These games are made together with other programmers, artists, animators, and technical artists.

  • The group projects were my favorite part of the education! I love getting to develop games while contributing with meaningful work in a team!