Dexter Abrisius

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Game Programmer

Currently interning at Mysteria Studio

I am currently interning full-time at Mysteria Studio as part of my game programming education at The Game Assembly in Malmö, Sweden. My internship will be complete on April 10th, 2026.

Professional Experience - Asterfel

  • At Mysteria Studio we are developing Asterfel

    • Open world third-person action-RPG inspired by Gothic and The Witcher.

    • I have iterated upon existing code, fixed bugs, and worked with designers

    • Modified asset packs to suit our needs

    • Collaborated in a 16-person team with meetings twice a week

Specialization - Gunplay

  • Included in my specialization project are:

    • Different guns, such as a shotgun, a sniper rifle, and a rev-up minigun.

    • Hybrid recoil system: spread inaccuracy when hip-firing and camera shake when aiming.

    • Interaction between player movement and weapons.

    • A shooting range created in Unreal Engine and exported to a custom engine.

Group Projects

  • During my time in The Game Assembly I have participated in seven group projects, and will be working on my last project from April to June. These games are made together with other programmers, artists, animators, and technical artists.

  • The group projects are my favorite part of my education! I love getting to develop games while contributing with meaningful work to my team.