Dexter Abrisius
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Game Programmer

Specialization - Shooting
Included in my specialization project are:
Different guns, such as a shotgun, a sniper rifle, and a rev-up minigun.
Hybrid recoil system: spread inaccuracy when hipfiring and camera shake when aiming.
Interaction between player movement and weapons.
A shooting range created in Unreal Engine and exported to a custom engine.

Group Projects
During my time in The Game Assembly I have participated in seven group projects, and will be working on my last project from April to June. These games are made together with other programmers, artists, animators, and technical artists.
The group projects are my favorite part of my education! I love getting to develop games while contributing with meaningful work to my team.

I am part of The Game Assembly’s internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 23rd 2025. Any internship offers can be made on May 5th 2025, at the earliest.
dexter@abrisius.se
+46 72 172 70 66